Supermarket Simulator Cheats: Save Editing, Glitches, and Trainers Explained
Supermarket Simulator ships with zero built-in cheats. No console commands, no debug menu, no hidden codes behind the store computer. The developers at Nokta Games did not include any native cheating tools. Players who want to modify their experience must rely on external methods: save file editing, in-game glitches, mods, or third-party trainers.
The methods below are ranked from safest to riskiest. Each includes exact file paths, tested steps, and honest warnings about what can go wrong.
Save File Editing: The Cleanest Method
Supermarket Simulator stores all progress — money, store level, licenses, checkout count — in a single unencrypted JSON file named SaveFile.es3. Editing this file requires no downloads, no external programs, and no registry tweaks. Any text editor works, provided it does not alter formatting.
Save File Location
The file path is identical across Steam, Game Pass, and itch.io PC builds:
C:\Users\[Username]\AppData\LocalLow\Nokta Games\Supermarket Simulator\SaveFile.es3
If the AppData folder is hidden, enable "Hidden items" in File Explorer. The game must be fully closed before opening this file. Editing while the game is running causes the in-memory cache to overwrite changes on exit.
Editable Values
| Search Term | What It Controls | Warning |
|---|---|---|
| Money | Current cash balance | Values above 999,999,999 may cause integer overflow or display bugs. |
| CurrentStoreLevel | Star rating and store tier | Does not auto-unlock level-gated products. License edits are still required. |
| StoreUpgradeLevel | Physical store expansion tier | Higher values unlock larger floor plans and more shelf space. |
| CompletedCheckoutCount | Number of owned checkout lanes | Setting this to 4 unlocks the maximum lane count instantly. |
| UnlockedLicenses | Owned product licenses | Entering invalid license IDs corrupts the save. No official ID list exists; community spreadsheets on Steam and Reddit are incomplete and patch-dependent. |
After editing, save the file and launch the game. Changes apply on load. If the save fails to appear, the JSON syntax is broken — usually a missing comma, bracket, or quotation mark. Restoring a backup is the only fix.
The Cash Register Duplication Glitch
This exploit relies on the game respawning the cash register on reload without deleting the boxed version thrown outside.
- Pick up the cash register with a long left-click.
- Box it by pressing C.
- Throw it onto the pavement outside with R.
- Pause and quit to the main menu.
- Reload the save. The register respawns inside the store, unboxed and functional.
- The boxed register remains outside. Sell it for $250.
- Repeat.
The glitch is slow but requires zero file editing. However, multiple community reports indicate it was patched in recent updates. If the outside register vanishes on reload, the build is too new for this exploit.
The Price Exploit (Status Uncertain)
A bug involving online orders and extreme pricing has been reported but never officially confirmed. The method involves setting all product prices to $9,999 (the hard cap), then applying a 100% markdown before opening. Under certain conditions, online orders allegedly generate disproportionate income without registering as standard sales.
Community feedback is split: some players claim it still works, others report it was hotfixed silently. Testing this on a backup save is strongly advised. Expecting it to function long-term is unrealistic.
Mods: The "Cheats Unlocked" Menu
The Cheats Unlocked mod on Nexus Mods exposes a disabled developer cheat menu left in the game code. Once installed, a hotkey toggles an in-game UI with sliders for money, store points, time of day, and other variables.
Installation follows standard Nexus protocol: manual download into the game's mod folder or deployment via Vortex Mod Manager. The mod auto-detects Steam builds and most Game Pass versions. Game updates frequently break mods, so players must wait for the mod author to release compatibility patches after each major update.
Trainers and Cheat Engine
WeMod
The WeMod trainer for Supermarket Simulator offers four toggles:
- Unlimited Money — the balance never decreases.
- Edit Money — sets an exact numeric value.
- Multiply Money Get — multiplies income from every sale.
- ZA WARUDO! — freezes time. The name is a pop-culture reference; the function stops the in-game clock entirely.
WeMod auto-detects the running game version, eliminating manual pointer updates. A store-level multiplier existed in an older trainer version but was later removed. Players seeking level editing should use the save file method instead.
Cheat Engine Table
The Fearless Revolution community maintains a Cheat Engine table with 19 active options. Key features include:
| Feature | Effect |
|---|---|
| Money | Freezes or edits cash in real time |
| Infinite Store Experience | Store level climbs indefinitely |
| All Customers Satisfied | Removes negative reviews and angry shoppers |
| Disable Shoplifting | Prevents NPCs from stealing stock |
| Player Movement Modifiers | Adjusts walk speed, sprint speed, and jump height |
| Current Time / Current Day | Freezes the clock or jumps to a specific day |
Usage requires Cheat Engine 7.0 or newer, the community .CT file, and attachment to Supermarket Simulator.exe. The table targets the Steam release but reportedly functions on Microsoft Store and Game Pass builds as well.
Storage Space: The Honest Truth
There is no direct "storage space" cheat. Storage capacity is tied to the physical store layout and upgrade level. Players who want more room have two options:
- Edit StoreUpgradeLevel in SaveFile.es3 to unlock larger floor plans.
- Use money cheats to purchase the expansion outright.
Cheat Engine movement speed modifiers help navigate cluttered backrooms faster, but they do not increase shelf or floor space.
Safety Warnings
- Always back up the save folder. Copy the entire Supermarket Simulator directory from LocalLow before any edit. A single malformed JSON line can destroy a 40-hour save.
- Never edit while the game is running. The process holds the file handle in memory and overwrites external changes on exit.
- License IDs are undocumented. No complete, verified list of UnlockedLicenses numeric values exists. Community sources are patch-dependent and often contradictory. Adding IDs one at a time on a test save is the only safe approach.
- Trainers break on updates. Every Nokta Games patch changes memory addresses. If a trainer stops functioning, the table simply needs updating. Falling back to save editing is the reliable interim solution.
Frequently Asked Questions
Do cheats disable achievements?
No. Supermarket Simulator is a single-player title with no anti-cheat integration. Achievements unlock normally regardless of which cheating method is used.
Do these methods work on Game Pass and Microsoft Store?
Save editing works on every PC version because the file path and format are identical. WeMod officially supports Game Pass. The Cheat Engine table functions on most builds, though results vary by patch version.
Why does the cash register glitch not work?
It was likely patched. The developers have actively fixed economy exploits in post-launch updates. If the boxed register disappears on reload, the exploit is dead on that build.
Is there a console command list?
No. The game has no console, no debug menu, and no command line. The "Cheats Unlocked" mod on Nexus Mods exposes a hidden UI, but that is a community modification, not a native feature.
Can save editing corrupt a file?
Yes. Entering an invalid license ID, breaking JSON syntax, or deleting a required field renders the save unreadable. Backups are non-negotiable.
Bottom Line
Supermarket Simulator does not hand players cheats, but it leaves the door wide open. The unencrypted SaveFile.es3 is the fastest route to millions. The cash register glitch still works on older builds. Mods and trainers add convenience but break with every patch. Back up the save, avoid random license IDs, and remember — the grind is optional.






